This is a rendering intent (a conversion method from one color space to another) which leaves colors that fall inside the destination gamut unchanged. Out-of-gamut colors are clipped. Although similar to the relative colorimetric rendering intent, it differs in that it does not account for a change in the white point, which can result in unsightly color shifts. This intent aims to maintain color accuracy at the expense of preserving relationships between colors and is suitable for proofing to simulate the output of a particular device. This intent is particularly useful for previewing how paper color affects printed colors. See rendering intent.

Further reading: Color Space Conversion

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